Historical Overview Section

In the summer and fall of 376, tens of thousands of displaced Goths and other tribes arrived on the Danube River on the border of the Roman Empire, requesting asylum from the Western Hunnic tribes. Fritigern, a leader of the Thervingi, appealed to the Roman emperor Valens to be allowed to settle with his people on the south bank of the Danube, where they hoped to find refuge from the Huns who lacked the ability to cross the wide river in force. Valens permitted this, and even helped the Goths cross the river at modern Silistra, Bulgaria. Emperor Valens promised the Goths farming land, grain rations, and protection under the Roman armies as foederatii. His major reasons for quickly accepting the Goths into Roman territory were to increase the size of his army, and to gain a new tax base to increase his treasury. The selection of Goths that were allowed to cross the Danube was unforgiving: the weak, old, and sickly were left on the far bank to fend for themselves against the Huns. But the Romans were unable to support the large numbers of additional settlers, and soon famine led to unrest, and then open revolt by the Visigioths who spent the rest of 376 and early 377 near the Danube plundering food from the immediate region.

In late winter 377 war began in earnest and would last for six years before peace would be restored in 382. The remaining Goths moved south from the Danube to Marcianople, and next appeared near Adrianople. The Roman response was to send a force under Valens to meet and defeat the Goths. In 378 Valens moved north from Constantinople and was defeated (and himself killed) at the Battle of Adrianople (378) (modern Edirne). The victory gave the Goths freedom to roam at will, plundering throughout Thrace for the rest of 378. In 379 the Goths met only light Roman resistance and advanced north-west into Dacia, plundering that region.

In 380 the Goths divided into Terving and Greuthung armies, in part because of the difficulty of keeping such a large number supplied. The Greuthungi moved north into Pannonia where they were defeated by western emperor Gratian. The Tervingi under Fritigern moved south and east to Macedonia, where they took "protection money" from towns and cities rather than sacking them outright. In 381, forces of the western Empire drove the Goths back to Thrace, where finally in 382, peace was made on October 3. By the end of the war, the Goths had killed a Roman emperor, destroyed a Roman army and laid waste large tracts of the Roman Balkans, much of which never recovered. The Roman Empire had for the first time negotiated a peace settlement with an autonomous barbarian tribe inside the borders of the Empire, a situation that a generation before would have been unthinkable. Within a hundred years the Western Roman Empire would collapse under the pressure of continued invasions as the Empire was carved up into barbarian kingdoms.

Using the army in ADLG

This is a hard to play army in that it's got a lot of impetuous troops, which many players don't understand. Look up all the advantages and negatives :Imp Cav dont charge formed foot unless they have a disruption etc
Advice; win on one wing and then just before you are winning, get get stuck in with the infantry and bring the cavalry into play on the wing of the infantry combat. If you are losing on the other stick with it and hold them . Infantry line can be 4 elite and 4 normal or 6 and 2 with one on each end depending on terrain width. And keep the cavalry wings in one body (lC + hc) unless the win is to good to miss as being impetuous they can became isolated and picked of with front side attacks quite quickly

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Army Lists

Sample army lists for this army
USTT 2018 200ap
4, Nobles, Heavy cavalry impetuous
4, Alans, Light cavalry bow
4, Nobles, Medium cavalry impetuous
1, Warriors, Heavy swordsmen impetuous, Elite
3, Warriors, Heavy swordsmen impetuous, ------
4, Light Infantry, Light infantry javelin, ------
3, Warriors, Heavy swordsmen impetuous, ------
4, Light Infantry Bow, Light infantry bow, ------
1, Warriors, Heavy swordsmen impetuous, Elite

200 points
Defended camp
1st Corp
General brilliant = 6 not included
4 Warriors Heavy swordsmen impetuous Elite 10 = 40
4 Warriors Heavy swordsmen impetuous 8 = 32
2 Light Infantry Light infantry bow 4 = 8

General normal not included
2nd Corp
2 Huns Light cavalry bow Elite 7 = 14
4 Nobles Heavy cavalry impetuous Elite 11 = 44

General normal not included
3rd Corp
2 Huns Light cavalry bow Elite 7 = 14
4 Nobles Heavy cavalry impetuous Elite 11 = 44

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