Later Medieval Scots - Continental

Later Medieval Scots - Continental

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Historical Overview Section

The emnity between Scotland & England resulted in Scotland repeatedly taking the side of the French and intervening in the 100 Years War, often through mercenarty armies. In 1421, at the Battle of Baugé, French and Scots forces defeated an English army, their first such reverse in open battle during the Hundred Years War. In 1429 Scots came to the aid of Joan of Arc in the relief of Orléans; many went on to form the Garde Écossaise, the bodyguard of the French monarchy. Many Scottish soldiers chose to settle in France, although they continued to consider themselves Scots.

Tips on Using Longbow Armies

  • Your aim with this army is to shoot as much as possible. Make sure you get your long range shot and 2 more at short range.
  • LBw to the front in 8’s, with small 4s of men at arms set 4-5" back from the LB line give rear support with limited risk. And can often get back any victorious Kn who do break through. Armoured ones are good enough. The option for LB in 4's has been noted as a misprint and corrected in the rules/lists errata
  • Units of 6 LB are slightly more manoeuvrable, but they suffer as only 1 base out of 3 shoots from a rear rank. Never forget that your billmen and men at arms can interpenetrate your LB.
  • Adding a General when charged means for the Longbow men the rerolls on both shooting and melee dice will make the difference. If you are charged by knights and LBw can disrupt them by shooting you should win the impact with 12 dice vs 6. If not, you still have a decent chance to bounce knights. The men at arms act as bastions of strength between the longbow units, spreading casualties over more units, and even if you lose at impact they can mean that you've got a better chance of winning in melee.
  • If you are disrupted by charging knights after melee they won't bounce, so you'll have a chance to slog it out in a long combat, which is going to be tough.
  • The best way to beat knights is to kill an element so they take (if they're run in 4's) -1 on CT’s for 25% losses, and this stands for every test. With 10-12 dice at Impact (including shooting) and a general in the front rank you'll likely get 3-4 hits, which means even if the knights win, hey lose a base a 1 or maybe a 2, which is a very bad thing for them.
  • At 800 pts use three/4 generals IC/FC, +TCs. For 600 pts use two generals, TC/FC, TC. Even though the LB are swordsmen, they don’t want to be in combat – they can win most shooting battles anyway, at far less risk to themselves.
  • Try to get as much Uneven and Rough down as you can, as LB move through it normally but Knights and HF don't like it.

Allied Contingents

  • French, Medieval : Any Storm of Arrows 34 4-8 Knights and 4-6 XB keeps this nice and focused

User-contributed links about this army:

Tournament Performance

4 / 12 Later Medieval Scots (Cont.) Leeds Doubles 2008 (SoA)

15mm Manufacturers supplying figures suitable for Late Medieval Armies

You can see some of the figures in the Ancients Photo Gallery also on this site

Image Image Image Image Image Image
  • Essex Miniatures - vast range of generic medieval figures
  • Donnington C15 Europe Range, 36-strong WOTR range, & new 100YW range launched 2009
  • Museum Miniatures 100YW & WOTR ranges with nice generic mounted and dismounted knights
  • Gladiator Miniatures by Fighting 15's (Previously Black Hat) 40+ Medievals, 18 WOTR, plus Feudal/Crusade ranges
  • Corvus Belli 30 or so figures in a well-regarded 100YW range
  • Old Glory 15's, large number of medieval figures
  • Minifigs 2 large and separate 100YW Crecy & Agincourt ranges, plus large WOTR selection
  • Irregular Miniatures 60 medievals in a range spanning East/West Europe from Late Feudal to C15
  • Lancashire Games Around 30 generic & English medievals
  • QRF Models An extensive Scots range covering Dark Ages to 16th Century plus 20 WOTR figure codes in the Feudal Castings range. Some of the Elizabethan Irish wars & Tudor Wars Friekorps range might also be suitable.
  • Tin Soldier 40 C14 & C15 medievals, including Swiss and equipment
  • Battle Line Miniatures (NZ) 60 generic Medievals, some noted for WOTR
  • Vexilia Extensive Mirliton & Venexia Italian/Burgundian Wars ranges for C15 armies
  • Isarus - sold by 15mm.co.uk 70 codes in their C11-C15 Medus ranges
  • AlainTouller Figurines A dedicated Spanish/Almughavar late medieval range
  • Gallia 21 Late Medievals (a little small)

Army Lists

Sample army lists for this army

Name of Army / Date

  • Using asterisks inthe edit mode creates a bulleted list in the actual site
  • This is a lot easier to do than easier than setting up tables
  • For FoG I suggest listing your army in order or march
  • with troop desctiptions on each line, for example
  • 4 HF Armoured Average Drilled Impact Foot Swordsmen
  • 8 LG Undrilled Unarmoured Poor Bowen
  • Dont forget to include your Generals !!!

Include any notes you want here, including comments on how to use - or play against - the army.

Remember to leave a line before you copy the above section as a template for your own list

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